| Code |
Effect |
| motherlode |
50,000 simoleans |
| boolprop constrainFloorElevation
false |
Allows you to change elevation
of floor tiles. |
| clear |
Clears all cheat codes on the
screen, but codes are still in effect. |
| exit |
closes cheat window |
| boolprop constrainFloorElevation
true |
Disables the ability to change
elevation of floor tiles. |
| expand |
expands or contracts cheat
window |
| kaching |
get 1000 cash |
| boolprop ShowLotPackageFilename
(True/False) |
In neighborhood, shows filename
of house when lot is highlighted |
| vsync (on/off) |
increases game performance but
lowers graphics |
| autopatch (on/off) |
lets you know if there's a patch |
| help -all |
list cheats |
| StretchSkeleton |
makes your Sims larger or
smaller |
| moveobjects (on/off) |
moves objects and deletes you couldn't
before |
| slowmotion |
Puts the game in slow motion.
Enter any number that 0 through 8 (0=fastest and
8=slowest) |
| boolprop lotTerrainLighting
(True/False) |
Set to false and lots will not
light up when highlighted in neighborhood |
| boolprop locktiles (True/False) |
Set to false to place floor
tiles outside lot |
| boolprop
displayNeighborhoodRoadsWithModel (True/False) |
Set to false to remove bridges
from neighborhood. |
| boolprop lotTerrainPaints
(True/False) |
Set to false to remove floor painting
on lot |
| boolprop
displayNeighborhoodProps (True/False) |
Set to false to remove props
like rocks and towers from neighborhood |
| boolprop objectShadows
(True/False) |
Set to false to remove removes
shadows on objects outside house |
| boolprop lotWater (True/False) |
Set to false to remove removes
water (ponds) from lots |
| boolprop
displayNeighborhoodRoads (True/False) |
Set to false to remove roads
from neighborhood |
| boolProp guob (True/False) |
Set to false to remove shadows
on objects inside house |
| boolprop
displayNeighborhoodWater (True/False) |
Set to false to remove water
from neighborhood |
| boolprop displayLotImposters
(True/False) |
Set to false to removes house
graphics from neighborhood |
| boolprop
displayNeighborhoodFlora (True/False) |
Set to false to removes
trees/plants from neighborhood |
| boolprop displayLookAtBoxes
(True/False) |
Set to true and blocks appear on
Sims faces and on parts where Sims look at |
| boolprop carsCompact
(True/False) |
Set to true and cars will have
more detail in neighborhood |
| boolprop renderSelectedSimLevel
(True/False) |
Set to true and walls will no
longer cut away from selected Sim |
| boolprop allObjectLightsOn
(True/False) |
Set to true to light up objects
continuously instead of only when used |
| boolProp displayPaths
(True/False) |
Set to true to see the path
where the selected Sim walks to |
| boolprop lotInfoAdvancedMode
(True/False) |
Set to true to show lot
information |
| intprop censorgridsize 0 |
Takes off censoring |
| boolProp simShadows (True/False) |
Toggle shadows on/off for Sims |
| aging off |
turn off aging |
| aging on |
turn on aging |
| faceBlendLimits (on/off) |
turns off facial bounding
limitations. It prevents the normal corrections the game
will make for two parents with very different facial
structures. |
| intProp maxNumOfVisitingSims 8 |
You can invite more people to
your parties. |
| boolProp snapObjectsToGrid
true/false |
You can place objects outside
the grid. |
| social_debug |
You can tell what social
reaction will happen before you do it |